![]() ![]() It's a boring, repetitive slog.Survival games are some of the coolest genres in gaming. It's like the original game with all the humor, tension, excitement and awesomeness sucked out of it. The original Subnautica was and still is a masterpiece, but Below Zero is extremely disappointing. All in all, there is little to recommend here. You're just going through the motions and It gets tedious very quickly. Without all the wonderful things that made the original game so great, you're only really left with the worst aspects of it, namely the repetition of resource collection. The iconic music from the first game has been replaced with blander and less memorable themes. There are some new items to build, and the addition of land-based monsters to avoid, but that's about it. There's no sense of danger or dread, and little has been done to expand upon the mechanics of the original game. The deeper you went, the scarier things became. The better the gear you acquired, the deeper down into the ocean you could go. Progress was carefully paced, with expertly crafted level design. The original Subnautica had so much atmosphere and was genuinely terrifying at times. It's such a huge departure from the original game that wisely put you, the player, at the heart of the story. Robin likes to talk about her feelings a lot. The game constantly reminds you of this by means of internal monologues as Robin tells you how she feels about the objects she finds, the dreams she has, or her thoughts on music. Instead of you, yourself, being the protagonist, you now play as a woman named Robin. In Below Zero, your PDA is now inexplicably voiced by the sound of an irate tech-support scammer. It's incredibly immersive to be lost in this hostile alien world with only your PDA (a computer assistant with a beautiful, soothing voice that reminded me a lot of Scarlett Johansson) for company. In the original game, you, the player, are the protagonist. The quality of writing and narrative choices in Below Zero are vastly inferior to its predecessor. Most importantly, they got rid of the genius guy who wrote the original story and lore. There are some major differences between the two games that make Below Zero a hollow and unsatisfying facsimile of the original. The same great visual design is still there, but something felt off from the get-go. So it was with great anticipation that I looked forward to the release of the sequel, Subnautica: Below Zero. It is absolute perfection in terms of visual and sound design, music, game-play and writing. ![]() It is absolute perfection in terms of visual and sound design, music, The original Subnautica is one of the greatest video games ever made. The original Subnautica is one of the greatest video games ever made. Oh, and what happened to the jokes? They were funny in the first game. Still love what you created, thx for the experience. You obviously dont have the team to optimize for 7 platforms. Talk to SONY, they will send out mark cerny or shuhei yoshida, give you funding, and ensure your next game, ( and i think i speak for the community when i say PLEASE GIVE US SUBNAUTICA 3!!) but let sony help. Hey devs, if you are listening, do is all a favor. Let me be clear, its a good game, but I recommend you play the original and wait for this to go on sale. In the end its ok, i would give it s seven, but the crashes made me bring it down. There is no optimization as they obviously dont have the team to optimize for so many platforms, so on the ps5 we get textures that belong on a switch or x1s. In the original game the silent protagonist made you the protagonist. The experience suffered as you feel disconnected, as YOU are not stuck on the island, the character is. Pandering to a vocal minority is more alienating than than the planet is supposed to make you feel. Now, the female poc was, along with her female poc AI. I understand they wanted to go full sjw to appease karen on twitter, but in the first game > I < was stuck on an alien planet. ![]() It was bad before, but now there is so much that i wonder why they thought this was a good idea. This game holds your hand and makes it laughably easy. I didn't build a scanner room till late in the game because I didn't know how invaluable it was, but the game let me learn that by myself. It also took me 3 days (6-12hours a day) to find nickle. In the first game i died twice before i figured out that bladderfish would provide water. I feel like the developer wanted to make this more 'accessable'. I got cyberpunk on day one and this crashed more. I got cyberpunk on day one The first game was amazing, i gave it a 9/10. ![]() The first game was amazing, i gave it a 9/10. ![]()
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